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Mike Martin
Is That a Computer You're Wearing on Your Head?
11/24/10 11:59 AM PT | TechNewsWorld | 689 Words

This new device category is a head-worn, mobile computer headset with full voice, audio and PC capabilities, leveraging Kopin's advanced system and micro-display technologies to create a virtual 15-inch monitor that supports simulation software, streaming video on-demand and other large-screen enterprise applications. Motorola...

Rob Enderle
Xbox 360: Like Sony and Apple's Illegitimate Child
05/16/05 5:00 AM PT | TechNewsWorld | 1476 Words

Imagining the Next Xbox
My best guess on the next Xbox name is Xbox VR, for virtual reality. While the Xbox 360 comes close to the reality we saw in the film "Toy Story," the next Xbox should be able...

Rob Enderle
Solving Tech's Diversity Problem
05/07/18 5:00 AM PT | TechNewsWorld | 2212 Words

I spend a lot of time whining that much of the virtual reality stuff in the market is crap, often really expensive crap, and that we need a bar that sets what would be a minimum acceptable VR experience.

Back when video...

Rob Enderle
Fighting Off the Harvey Weinsteins of the World Through Technology
10/23/17 10:50 AM PT | TechNewsWorld | 1550 Words

Augmented Reality and Evidence
As we move toward the widespread adoption of augmented reality technology, which uses both audio and video sensors (you basically become a walking camera), the ability to record abuse directed against you or others will become...

John P. Mello Jr.
Valve To Put Steam Behind VR Efforts With New Headset
02/25/15 10:04 AM PT | TechNewsWorld | 638 Words

... on Monday announced that it's getting into the virtual reality hardware business. In a terse tease posted to the Web, the company trumpeted its intentions to reveal its SteamVR hardware system next week at the 2015 Game Developers Conference in San Francisco.

Kristen Hanich
Consumers Like Augmented Reality More Than They Know
02/04/20 4:00 AM PT | E-Commerce Times | 873 Words

... augmented reality space continues to evolve. Device makers such as Bosch, Panasonic , Huawei and Pico are introducing significantly smaller and more powerful smart glasses and AR headsets, such as those demonstrated last month at CES 2020, one of the country's largest...

Peter Suciu
Tech's Role in Addressing Coronavirus and Other Potential Pandemics
01/31/20 4:00 AM PT | TechNewsWorld | 1348 Words

Perhaps some of those occasions for travel eventually could transition to virtual reality or augmented reality experiences -- both to save money for the participants, and to keep big gatherings -- such as the annual CES or the Davos political gathering --...

Quinten Plummer
Oculus Opens Social Doors for Gear VR
03/12/16 10:00 AM PT | TechNewsWorld | 574 Words

The company, which has yet to ship its own virtual reality headset, also released two social games to encourage more friending on Oculus Social: Herobound: Gladiators and Social Trivia .

In Herobound: Gladiators , players team up to take arms in...

Quinten Plummer
HTC Shows Off Vive Pre's Room-Sensing Camera
01/06/16 11:59 AM PT | TechNewsWorld | 680 Words

... room-sensing camera planted on the front of the Vive Pre was the reason the release of Valve and HTC's virtual reality headset was delayed, the companies revealed Tuesday at CES 2016. The Vive VR headset was supposed to beat Oculus VR and...

Walaika Haskins
Who Polices Virtual Worlds?
07/31/08 4:00 AM PT | LinuxInsider | 1534 Words

However, in the digital world, who lays down the law? As virtual worlds such as Second Life and Eve Online continue to grow, attracting more and more residents -- and often for vastly different reasons -- who decides what goes and what doesn't?

Walaika Haskins
Coke's Virtual World: Fizzy Fun or Empty Marketing Calories?
12/07/07 2:32 PM PT | LinuxInsider | 821 Words

Coca-Cola has opened CC Metro, the soft drink maker's island located in the There.com virtual online universe. Coke announced the launch of the new community created by Makena Technologies, founder of There.com, Thursday. Whether Web surfers will line up to play around in...

Charles Wooters and Daniel Marcu
Time for a Virtual Agent Reality Check?
07/17/09 4:00 AM PT | CRM Buyer | 949 Words

Enter the virtual customer service representative -- technology that's redefining communication between customers and companies across multiple service channels.

The strategic and economic benefits of interactive self-service done right provide exceptional value for both an organization's bottom line and the overall satisfaction...

Pam Baker
Virtual World Research, Part 1: A Place to Experiment
12/30/08 4:00 AM PT | LinuxInsider | 958 Words

... and government agencies are conducting all kinds of research, both scientific and sociological, in virtual worlds -- but is this merely a newfangled boondoggle or is the research really real? "My general perspective is that virtual worlds are at least as real...

Walaika Haskins
Cisco Makes Hardware-Free Switches a Virtualized Reality
09/18/08 3:40 PM PT | TechNewsWorld | 718 Words

Cisco and VMware announced Wednesday a collaboration that will bring businesses greater scalability and operational control of virtual environments in their data centers. The initial fruit of the two companies' combined efforts will be the integration of the Cisco Nexus 1000V distributed virtual...

Fred J. Aun
Business Explorers Warned to Steer Clear of Second Life
08/10/07 10:32 AM PT | LinuxInsider | 821 Words

... that want to take advantage of virtual worlds should think twice about Linden Lab's Second Life and consider better-controlled online worlds, said tech consultancy Gartner . "Media hype and enthusiasm for virtual worlds must be tempered with a realistic assessment of the...

Quinten Plummer
Meta Gives Devs a New Dream Machine
03/03/16 5:00 AM PT | TechNewsWorld | 744 Words

Meta on Wednesday began taking preorders for its Meta 2 augmented reality headset, and announced it would begin shipping the US$949 product in the third quarter of this year. Meta has been working on an experience that blends "the art of user interface...

Jack M. Germain
How the Virtual Workforce Is Changing Everything
01/08/09 4:00 AM PT | LinuxInsider | 1493 Words

Today's developing virtual workforce routinely telecommutes to work across the country. Some even "go" to other countries.

"Why go to an office when you can do same thing at home? Moving information around can be done on the Internet . Maintaining stores...

Nicole Girard
The E-Learning Adventure
10/25/07 6:15 AM PT | TechNewsWorld | 1444 Words

The training takes place in Second Life , which is a MUVE, or a multi-user virtual environment.

Virtual Learning Environments
Improvements in the processing power of personal computers combined with Internet delivery applications provide a tremendous opportunity for novel approaches...

Richard Adhikari
New Oculus Rift S Pushes VR Experience Up a Notch
03/21/19 5:00 AM PT | TechNewsWorld | 1081 Words

... on Wednesday unveiled its Oculus Rift S virtual reality headset at the Game Developers Conference in San Francisco. It will be available this spring for US$399.

The Rift 2 is "not a full redesign, but we are constantly iterating on products...

John P. Mello Jr.
Apple to Raise Barrier Against VR, AR Websites
02/06/19 5:00 AM PT | TechNewsWorld | 1019 Words

... next upgrade of Apple's mobile operating system, iOS 12.2, will come with an annoying surprise for virtual and augmented reality developers. It will block Web access to the accelerometer and gyroscope in Apple mobile devices by default, Digiday reported Monday.


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