Results 1-15 of 15 for virtual reality (0.001 secs).
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01/22/19 8:33 PM PT | E-Commerce Times Talkback Forum | 76 Words
In 2019, artificial intelligence, influencer marketing, virtual reality are going to present an impact on the businesses. E-commerce Virtual Assistants provide data security required for the easy running of an E-Commerce Businesses and also act as dedicated project manager for an E-commerce Business,...
01/08/15 8:40 AM PT | TechNewsWorld Talkback Forum | 124 Words
... I the only one that has absolutely zero desire for 3D TVs and virtual reality? I've been gaming for over 30 years and stay on top of tech and even do 3D modeling for game-ready assets, but I just can't see myself...
05/29/15 12:43 PM PT | TechNewsWorld Talkback Forum | 53 Words
The haptic glove by NeuroDigital Technologies will make possible to touch and feel Virtual Reality as never before. From rain drops falling on your hand to the touch of the strings of a virtual guitar as you play your favorite song.
02/08/05 6:24 AM PT | TechNewsWorld Talkback Forum | 337 Words
Waiting for business to move is like waiting for a wet-dream ... go find it ... spend some money ... be more satisfied more often in reality. Business and their ivory towers ... get out of them.
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Anyway, tough-luck change continues beyond the...
01/05/05 5:18 PM PT | TechNewsWorld Talkback Forum | 266 Words
... we live in a world were some irresponsible must be stopped as they bring to our child the biggest shit ever made : virtual reality violent games featuring mafias, violence, murder and such stuff which became with the advanced technology of today...
01/04/18 11:27 PM PT | TechNewsWorld Talkback Forum | 31 Words
... innovation advances, virtual reality gaming equipment has developed to the point that VR headsets offer an incredible exerience with little slack or sickness, two regions that had displayed issues...
01/05/16 5:01 AM PT | TechNewsWorld Talkback Forum | 133 Words
Remember how 3D tv would revolutionized television? Yea, now we move on to virtual reality, 4K resolutions and smart everything. What we also see is a sort of backwards take of touch revolution. Microsoft's Surface Book a clear cut case that total touchscreen...
11/24/15 6:53 AM PT | TechNewsWorld Talkback Forum | 211 Words
... some reason technology companies seem to think people are obsessed with 3D and virtual reality experiences? Maybe because they have little else to focus on improving and are desperate to create a new market. We have seen Halolens from Microsoft too which...
06/21/15 4:09 PM PT | TechNewsWorld Talkback Forum | 78 Words
Why do no portable devices capable of two-handed touch typing (w/out an external keyboard), for example tablets w/ virtual keyboards, or laptops, or hybrids, have full cell phone functionality--VOICE and data, built in? Sure you can get cell data access, but no voice.
04/26/14 1:09 PM PT | TechNewsWorld Talkback Forum | 436 Words
Someday perhaps immersive gaming will be a virtual reality that interfaces directly with the brain, where the body is immobilized. But that is a long way off and even in that safety and health concerns will be an...
10/16/06 10:11 AM PT | TechNewsWorld Talkback Forum | 113 Words
11/21/06 9:20 AM PT | MacNewsWorld Talkback Forum | 222 Words
What cell phones and music players have in common is how convenient they make it for their users to detach from reality (and, given its connotation in the drug world, the noun "user" seems more appropriate than ever). This, of course, goes hand-in-glove...
08/05/08 11:04 AM PT | LinuxInsider Talkback Forum | 375 Words
What is seen as a virtual world, and yes, I agree that it’s a place where we are still in control, is still a place dominated by the reality of the person behind the keyboard. I have personally experienced this world and have...
Ignorance and emotion will never substitute logic and reality. I love Red Hat, Knoppix (maybe the best recovery solution out there), OS 10.3 and Windows 2003 Server. And they all have issues. I develop for Windows not just because the largest user...
04/08/05 9:49 AM PT | TechNewsWorld Talkback Forum | 628 Words
> Patent and copyright products are now more in a virtual-realm of reality, until an expenditure of raw materials and capital investment occur. We can continue as in the past, but that locks-up the synergy required for present innovation in capitalist economics.