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Sellers Prep for Continued Storm of E-Commerce Activity
June 18, 2020
Online sales are projected to surge even after America reopens for business. "One of the first things companies will need to do is make sure their technology infrastructure is equipped to handle the increase in traffic," Ryan Gellis, Founding Partner at RMG Media, told the E-Commerce Times. "The best marketing campaigns are only as good as the weakest infrastructure to support them."
Rethinking Remote Education
June 8, 2020
In these trying times, kids have to deal with a lot of stuff they weren't prepared for: a significant loss of weeks of education, damaged GPAs, and no assurance they'll be going back in the fall. However, some schools were able to pivot because they already had implemented remote programs that were mature, easily implemented, and designed by teachers for teachers.
XRSpace Headset Opens Door to New Virtual World
May 27, 2020
A new virtual reality headset designed for mobility will serve as an entry point into a new virtual world. The $599 Mova headset from XRSpace, founded by former HTC chief Peter Chou, will support 5G and be the exclusive on-ramp to Manova, a social reality platform that aims to defy the boundaries of space and time to bring people together. Users can roam Manova as full-body avatars.
Will Apple's AR Glasses Be Ready for Spring 2021 Debut?
May 20, 2020
Apple may launch a line of AR smart glasses in the spring of 2021. The new peepers will be called "Apple Glass" and sell for $499, with prescription lenses costing more, based on the latest leaks. Both lenses are displays that support gesture interaction. The glasses will work in conjunction with an iPhone. Early prototypes supported the LiDAR sensor for 3D scanning and wireless charging.
4 Amazing Things Nvidia Showcased at Its Virtual GTC
May 18, 2020
Nvidia just held its GTC event, and of the virtual keynotes I've seen so far, CEO Jensen Huang's was the best. That's because the company made the decision to cut it into segments, mostly under 16 minutes, so viewers didn't have to watch things they weren't interested in. Also, Jensen mixed up the content between the speaker, videos and static images, so it was interesting to watch.
Oculus Quest Production Stymied by Pandemic
May 6, 2020
The next generation of Oculus Quest virtual reality headsets is in the works, but pandemic-related product development and supply chain problems may delay market arrival. Oculus reportedly has multiple potential Quest successors on the drawing board. Smaller, lighter versions with a faster image refresh rate for more realistic rendering are in the advanced testing stage.
Living in the COVID-19 World: TV Hosts Struggle at Home
March 30, 2020
While stuck at home, many of us are burning through online content very rapidly. One of the things that's become painfully apparent is that TV shows that typically have live audiences suddenly have become almost unwatchable. In the context of the COVID-19 virus and our sudden need to view events remotely, coming up with ways to make audiences feel engaged has never been more critical.
3 Things the Tech Industry Could Do to Mitigate Pandemic Problems
March 16, 2020
We are up to our armpits in COVID-19, also known as "coronavirus," concerns. While the technology market could be devastated by it, there are several things tech players could do to mitigate the damage. Aside from having people work from home and stand six feet apart, the industry could take several innovative steps to mitigate the first manageable pandemic in the world's history.
COVID-19 and the End of Daily Life as We Know It
March 9, 2020
We apparently have no immunity to COVID-19, and a vaccine likely is around 18 months away. It takes a while to change human behavior, but if we go a full 18 months or more with people working from home and avoiding places like malls, big box stores, and other areas where people congregate -- like offices and events -- it will force a fundamental, permanent change in the way we work and interact.
Amid Disaster, COVID-19 Presents Opportunities
March 5, 2020
The coronavirus presents the biggest threat to the global economy since the Great Recession of 2008 -- not to mention the threat to human life. The outbreak already is decimating the travel and leisure industry, and forcing trade shows to scale down or cancel. It threatens many sectors, and it will have a negative impact on consumer sentiment and purchasing patterns.
Adobe Max Event Highlights New iPad, iPhone Tools
November 5, 2019
New products for the iPad and iPhone headlined the opening keynote presentation at Adobe Max, the company's annual developers conference held in Los Angeles. Photoshop for the iPad uses Adobe's artificial intelligence engine, Sensei, to enable new selection functionality. For example, "Select Subject," a feature of Photoshop for the desktop, will be available on the tablet version.
Virtual Pets, Virtual People and Virtual Immortality
October 14, 2019
One of the interesting and somewhat underappreciated aspects of the recent Qualcomm wireless event is that 5G will make realistic AR avatars possible. This advance will be possible because with high bandwidth and very low latency, processing could shift from the device to the cloud. Coupled with the rollout of distributed data centers, this means you could have realistic virtual pets and friends.
A Peek at Our Wireless Future
September 30, 2019
Last week I attended a Qualcomm event that took me through the coming wave of both 5G and WiFi 6 products, touched on the millimeter wave, and at least spoke to 6G. From this I think I can begin to picture the world as it will exist by the middle of the next decade, and it is kind of fascinating. Qualcomm has spent nearly $50B -- yes billion -- advancing its wireless initiatives.
UCSF Researchers Synthesize Speech From Brain Waves
August 1, 2019
Researchers led by speech neuroscientist Edward Chang at the University of California San Francisco have achieved success at decoding speech attempts in real time by reading the activity in the speech centers of test subjects' brains. Three persons capable of normal speech, who were being treated for epilepsy at the UCSF Medical Center, participated in the study.
Square Opens Robotic Photo Studio for SMB Etailers
July 24, 2019
The newly launched Square Photo Studio leverages state-of-the-art robotics to offer etailers professional-grade product photography. For $10, clients can get three high-resolution, multi-angle digital photos of a product. A spinning, interactive animation of the product -- which site visitors can click and drag or zoom -- will cost $30. Clients can highlight what they want the photographs to show.
Reliving D-Day Through Augmented Reality
June 6, 2019
The National Museum of the US Air Force in Dayton, Ohio, is honoring the exploits and sacrifices of the Greatest Generation in a new augmented reality exhibit "D-Day: Freedom from Above." This AR experience commemorates the 75th anniversary of the Normandy landings, which helped liberate France and Western Europe from the Nazis and lead to the Allied victory in the Second World War.
Apple's New iPod Gets in Touch With Gamers
May 29, 2019
Apple has refreshed its iPod touch line of media players with a faster processor, greater storage capacity and improved communications features. The new iPod is built on Apple's A10 Fusion chip, the same processor used in the iPhone 7. According to Apple, the power upgrade delivers two times faster performance than previous models and three times better graphics.
Leveraging the Tools That Fuel E-Commerce Growth
May 25, 2019
E-commerce technologies have been innovating fast. It's no surprise, considering e-commerce in North America grew by 15 percent in 2018, to reach more than $500 billion. Today's e-commerce businesses need to stay ahead of the curve if they want to be the consumer's choice, as convenience and relevance remain king. Companies can stand out by deploying some of the latest technologies.
Qualcomm: Rethinking AI in a 5G Quantum World
April 15, 2019
It is expected that 5G will move aggressively into the market, with near-complete major metropolitan coverage by the end of the year. This technology is a game-changer, but it doesn't come without issues, one of which is the massive change in network loading. 5G will shift the bottlenecks from the wireless networks to the backhaul, where the expected massive increase in traffic will force some rather impressive network upgrades.
The Future According to Nvidia
March 25, 2019
I spent last week at Nvidia's GPU Technology Conference, and I expect this will be the last year it will go by that name. The company has evolved significantly during the last decade with robotics, AI, and even complete workstations and servers taking it well beyond its GPU roots. However, Nvidia doesn't yet have an effective way to convey how all the things it is doing will change the world.
New Oculus Rift S Pushes VR Experience Up a Notch
March 21, 2019
Facebook unveiled its Oculus Rift S virtual reality headset at the Game Developers Conference in San Francisco. It will be available this spring for $399. With the Rift 2, Oculus "is following some of the trends set by Vive -- inside-out tracking, incremental improvement, and focus on comfort," observed David MacQueen, executive director of Strategy Analytics' wireless media strategies service.
AR in Harry Potter Game Is Next Best Thing to Real Magic
March 15, 2019
Niantic last week offered a few members of the gaming press a chance to take in the magic of its upcoming Harry Potter: Wizards Unite augmented reality game. The game, which is being developed as part of a joint effort with WB Games San Francisco under the Portkey Games label, promises to build on Niantic's hugely popular Pokémon Go mobile phone game.
Michael Cohen and the Creation of a Deep Learning AI Lie Detector
March 4, 2019
Like many of you I was fascinated by the Michael Cohen testimony last week in what was more performance art than fact-finding. It tends to be fascinating to watch disgruntled ex-employees testify, but they often aren't the most reliable witnesses. The personal nature of their termination tends to push them toward exaggeration, and many were fired for legitimate reasons.
Microsoft Defends Jumping in AR Bed With Military
February 27, 2019
Microsoft CEO Satya Nadella has defended the company's $479 million contract with the U.S. military -- a commitment that some Microsoft employees strongly opposed. While pledging to engage with employees and consider Microsoft's role as a corporate citizen, Nadella said the company would not withhold technology from institutions in democracies elected to preserve the freedoms of their citizens.
The Latest Efforts to Make the iPhone Obsolete Could Have Teeth
February 25, 2019
The Mobile World Congress is the annual event where everyone who hates Apple goes to grouse about their profits and point out Apple's lack of real progress. That's pretty much everyone who is anyone, aside from Apple itself, which also is at the event. Much like CES often does, MWC tends to spin pretty hard toward the "I hate Apple, I'd like to be Apple" crowd of competitors.
Apple to Raise Barrier Against VR, AR Websites
February 6, 2019
The next upgrade of Apple's mobile operating system will come with an annoying surprise for VR and AR developers. It reportedly will block Web access to the accelerometer and gyroscope in Apple mobile devices by default. That means users will have to grant permission to any Web apps or sites that need those components to function, including those with VR and AR components.
4 Retail Tech Trends to Watch in 2019
January 3, 2019
Year over year, we see the numbers. In 2017, e-commerce represented 49 percent of all total retail growth, up 16 percent. If this year's $119.99 billion holiday shopping season spend indicates anything, it's that 2018 is projected to be yet another banner year for commerce. Online shopping will hit unprecedented, never-before-seen rates of growth, and it'll be all thanks to technology.
AI Meets VR in New Nvidia Tech
December 4, 2018
Nvidia has announced a breakthrough in 3D rendering research that may have far-reaching ramifications for future virtual worlds. A team led by Nvidia VP Bryan Catanzaro discovered a way to use a neural network to render synthetic 3D environments in real time, using a model trained on real-world videos. With Nvidia's technology, worlds can be populated with objects "learned" from video input.
Virtual Reality: Slow Growth but Expanding Use Cases
December 3, 2018
When the Oculus Rift launched in 2014, industry stakeholders speculated that the new, high-end in-home virtual reality headset would disrupt the entertainment industry. Just four years later, the technology has reached a crossroads, still lacking adoption by mainstream consumers. In a recent survey, 25 percent of broadband households indicated they were familiar with some type of VR technology, but just 8 percent actually owned a headset.
Quirky but Useful Gifts: Rob Enderle's 2018 Personal Tech Product Guide
December 3, 2018
This is the time of year for a product guide. I'm a big fan of products most people don't have that solve a specific work problem, as well as those that could make your life easier, more comfortable or more fun. I like to give gifts that people actually would use. In some cases, due to the cost, these may be things you'd buy only for yourself, a spouse, or a relative you really want to impress.
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How important is the availability of curbside service when you consider a physical store to do your shopping?
Critically Important - I will not shop at an establishment that does not provide curbside service.
Quite Important - During the pandemic I prefer not to go inside a physical location. Still, I will consider a business that does not offer curbside service.
Somewhat Important - I like a curbside option, but it’s not part of my decision-making process when I choose where to shop.
Not Important - I do not use curbside pickup. When I go out to shop I want to select everything myself.