Gaming

Apple raised the curtain on its latest iPhone models, introduced a new iPad, refreshed its watch, and announced pricing for its subscription game and premium TV services at an event at the Steve Jobs Theater in Cupertino, California. The highlight of the presentation was the new iPhone lineup: the i...

LINUX PICKS AND PANS

Drauger OS Makes a Capable Linux Game Console Platform

Drauger OS is a relatively new Linux distro for users with a penchant for games. Several design elements make this Linux gaming platform different from typical distributions that merely pack digital titles. However, it lacks a few productivity tools that otherwise would make it a daily computing dri...

Qualcomm Technologies aims to push the speed limits of mobile gaming with the added features in its Snapdragon Mobile Platform. The Snapdragon 855 Plus Mobile Platform, its newest processor, performs graphics functions 15 percent faster. It will show up in new devices later this year. Snapdragon 855...

Microsoft whetted the appetite of power-hungry Xbox gamers at its E3 preview, with new details about its next-generation gaming console code-named "Project Scarlett." The new Xbox will have a custom-designed AMD processor based on the latest Zen 2 and Radeon RDNA technology. Along with that processo...

Apple has refreshed its iPod touch line of media players with a faster processor, greater storage capacity and improved communications features. The new iPod is built on Apple's A10 Fusion chip, the same processor used in the iPhone 7. According to Apple, the power upgrade delivers two times faster ...

It is expected that 5G will move aggressively into the market, with near-complete major metropolitan coverage by the end of the year. This technology is a game-changer, but it doesn't come without issues, one of which is the massive change in network loading. 5G will shift the bottlenecks from the ...

New augmented reality features, an SDK for Stories, and a games platform highlighted Snapchat's first developer's conference. AR features announced at Snap's first Partner Summit: solving math problems by pointing the app's camera at them; AR effects for monuments, pets and people; buying what the c...

Apple announced a raft of new services, including original TV programming and news and magazine offerings, at an event held at the Steve Jobs Theater in Cupertino, California. The Apple TV+ service, which will launch in the fall, already has a number of high-profile shows in its lineup, including Am...

Facebook unveiled its Oculus Rift S virtual reality headset at the Game Developers Conference in San Francisco. It will be available this spring for $399. With the Rift 2, Oculus "is following some of the trends set by Vive -- inside-out tracking, incremental improvement, and focus on comfort," obse...

Google has pulled the wraps off Stadia, a new cloud-based gaming platform. Using the power of Google's global information infrastructure, Stadia can stream the highest-quality games to any screen, Google CEO Sundar Pichai said in announcing the platform, which is expected to come online later this y...

Microsoft CEO Satya Nadella has defended the company's $479 million contract with the U.S. military -- a commitment that some Microsoft employees strongly opposed. While pledging to engage with employees and consider Microsoft's role as a corporate citizen, Nadella said the company would not withhol...

A "Netflix for Games" type of service may be in Apple's future. Apple has been developing a subscription service that will function for games much like Netflix does for movies and TV series, according to a report. It's still unclear what the subscription fee would be or what kinds of games would be ...

Nvidia has announced a breakthrough in 3D rendering research that may have far-reaching ramifications for future virtual worlds. A team led by Nvidia VP Bryan Catanzaro discovered a way to use a neural network to render synthetic 3D environments in real time, using a model trained on real-world vide...

When the Oculus Rift launched in 2014, industry stakeholders speculated that the new, high-end in-home virtual reality headset would disrupt the entertainment industry. Just four years later, the technology has reached a crossroads, still lacking adoption by mainstream consumers. In a recent survey,...

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